From Roblox to Stanford: The College Essay of Rush Bogin

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Editor’s Note: The following is the college application essay of 18-year-old fashion designer and creator Rush Bogin, best known for his now multimillion-dollar business and success with UGC and fashion designs on Roblox. He leveraged this early success to get accepted to Yale, Harvard and Stanford and has formally accepted his offer to go to Stanford in the fall.

This essay has been lightly edited for clarity. Though the essay is from the 2022 college application timing, it contains lessons about creating for the metaverse from the Gen Z perspective as the advertising and marketing community grapples with seeing success in the space.

My friends joke that I’m a nerd who plays video games most of them haven’t touched since their single-digit years. They’re right, sort of. I’m a virtual fashion designer for the online platform Roblox, which means I spend my time pouring over TikToks, fashion mags and Instagram; whatever it takes to figure out what teens like when it comes to accessorizing their virtual avatars.

I first started playing Roblox when I was seven, loving that, as my avatar, I could pretend to be anyone. In real life, I wore Target tees and ripped jeans. But on Roblox, I rocked a top hat, a three-piece suit and a pirate leg. That’s when my fascination with virtual fashion began.

Over six years, I taught myself to 3D model, created a successful game and was eventually contracted by Roblox to make fashion accessories for their virtual catalog. Having grown up playing Roblox, I thought I knew exactly what the community wanted. But my first few creations flopped … big time! I wanted to quit.

Then one day I met a Brazilian creator named Caio in a Roblox server. We hit it off, and when I asked him why my accessories were failing, he bluntly told me my creations were bad. He said I could 3D model, but I lacked finesse. That summer, Caio taught me how to make more detailed 3D models and textures.

To be successful I also had to understand what items teenagers actually wanted to wear. I immersed myself in social media and came across a popular meme: a twenty-something in a cozy coat, sipping a latte and wearing a beanie. It was my first attempt to bring a real-world trend to Roblox. I released the “Cute White Winter Beanie” at midnight. By the time I woke up in the morning, it was the number one item in the catalog. Eventually, it seemed almost every creator on the platform was making some sort of beanie.

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